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	<title>Comments on: Driftmoon is a finalist at 2BeeGames, VOTE NOW!</title>
	<atom:link href="http://www.monkkonen.net/2009/11/driftmoon-is-a-finalist-at-2beegames-vote-now/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.monkkonen.net/2009/11/driftmoon-is-a-finalist-at-2beegames-vote-now/</link>
	<description>Independent Games</description>
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		<title>By: Anne</title>
		<link>http://www.monkkonen.net/2009/11/driftmoon-is-a-finalist-at-2beegames-vote-now/comment-page-1/#comment-345</link>
		<dc:creator>Anne</dc:creator>
		<pubDate>Thu, 12 Nov 2009 07:43:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.monkkonen.net/?p=572#comment-345</guid>
		<description>No wonder the editor was still a bit hard to approach. We haven&#039;t YET payed any attention to it&#039;s usability - and have only tested it when implementing the things we want in the game. But it SHALL be tested and developed a bit later on - and instructions are going to be written as well. We&#039;ll aim at making the editor MUCH easier to dive into, and use. I&#039;ll be testing and giving ideas, but our very own Game Master will have to do all the actual coding work, of course. 

So at this point: Well done Redemption, if you were able to accomplish something with the early editor already (and without any instructions)! :)</description>
		<content:encoded><![CDATA[<p>No wonder the editor was still a bit hard to approach. We haven&#8217;t YET payed any attention to it&#8217;s usability &#8211; and have only tested it when implementing the things we want in the game. But it SHALL be tested and developed a bit later on &#8211; and instructions are going to be written as well. We&#8217;ll aim at making the editor MUCH easier to dive into, and use. I&#8217;ll be testing and giving ideas, but our very own Game Master will have to do all the actual coding work, of course. </p>
<p>So at this point: Well done Redemption, if you were able to accomplish something with the early editor already (and without any instructions)! <img src='http://www.monkkonen.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Ville</title>
		<link>http://www.monkkonen.net/2009/11/driftmoon-is-a-finalist-at-2beegames-vote-now/comment-page-1/#comment-344</link>
		<dc:creator>Ville</dc:creator>
		<pubDate>Thu, 12 Nov 2009 07:28:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.monkkonen.net/?p=572#comment-344</guid>
		<description>We&#039;re winning now, but there will be a new vote each week until only one competitor remains. So just remember to vote next week, and after that. I&#039;ll be reminding you of course. :)

Oh, and thanks DRL! Every vote counts, the competition is really tough.

Thanks for the bugfinds Redemption. I probably won&#039;t get into working with the editor until a bit later, as the main game is my focus right now.</description>
		<content:encoded><![CDATA[<p>We&#8217;re winning now, but there will be a new vote each week until only one competitor remains. So just remember to vote next week, and after that. I&#8217;ll be reminding you of course. <img src='http://www.monkkonen.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Oh, and thanks DRL! Every vote counts, the competition is really tough.</p>
<p>Thanks for the bugfinds Redemption. I probably won&#8217;t get into working with the editor until a bit later, as the main game is my focus right now.</p>
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		<title>By: DRL</title>
		<link>http://www.monkkonen.net/2009/11/driftmoon-is-a-finalist-at-2beegames-vote-now/comment-page-1/#comment-343</link>
		<dc:creator>DRL</dc:creator>
		<pubDate>Thu, 12 Nov 2009 00:45:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.monkkonen.net/?p=572#comment-343</guid>
		<description>I added an entry to my &#039;Log&#039;: http://drl5000aka5000drl.wordpress.com/2009/11/11/2beegames-game-driftmoon/
It is not that great, just a few days old and has only three entries (counting Driftmoon´s). Yet, whoever drops by, will definetly read what I wrote about Driftmoon (Mostly are quotes of comments I did, nothing &quot;great&quot;.)
Hopefully it will help giving Driftmoon an extra vote or two.</description>
		<content:encoded><![CDATA[<p>I added an entry to my &#8216;Log&#8217;: <a href="http://drl5000aka5000drl.wordpress.com/2009/11/11/2beegames-game-driftmoon/" rel="nofollow">http://drl5000aka5000drl.wordpress.com/2009/11/11/2beegames-game-driftmoon/</a><br />
It is not that great, just a few days old and has only three entries (counting Driftmoon´s). Yet, whoever drops by, will definetly read what I wrote about Driftmoon (Mostly are quotes of comments I did, nothing &#8220;great&#8221;.)<br />
Hopefully it will help giving Driftmoon an extra vote or two.</p>
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		<title>By: Andrew</title>
		<link>http://www.monkkonen.net/2009/11/driftmoon-is-a-finalist-at-2beegames-vote-now/comment-page-1/#comment-342</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Thu, 12 Nov 2009 00:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.monkkonen.net/?p=572#comment-342</guid>
		<description>FINISH NOW BEFOR I AM FORCED TO EAT YOUR SOUL. I LOVE THE JOKES BTW</description>
		<content:encoded><![CDATA[<p>FINISH NOW BEFOR I AM FORCED TO EAT YOUR SOUL. I LOVE THE JOKES BTW</p>
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		<title>By: Redemption</title>
		<link>http://www.monkkonen.net/2009/11/driftmoon-is-a-finalist-at-2beegames-vote-now/comment-page-1/#comment-340</link>
		<dc:creator>Redemption</dc:creator>
		<pubDate>Thu, 12 Nov 2009 00:14:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.monkkonen.net/?p=572#comment-340</guid>
		<description>Played it, loved it (except when velvet died and I couldn&#039;t get her back - I couldn&#039;t heal her mid-battle), went straight to the editor.

Some parts of it were hard to pick up, but I think I&#039;ve gotten the hang of most of it now. The floor editor in particular was a little tricky. The final version&#039;ll probably have help menus and that though, so no worries.

Also, I managed to crash it!

. Using the wall tool to create a small pillar type thing (really tiny) then trying to joint an object to it caused a crash for me.

. I tried jointing an object I&#039;d made to be flat to a terrain but it kept crashing on me. It was hard to figure out why, but but eventually I figured out that making an object flat removes its physics data, so the joints = death. Also, if you give a flat object physics and move it around its graphic stays static.

. Not a crash, but I found that dying in the editor made you quit to the main menu when you press escape.</description>
		<content:encoded><![CDATA[<p>Played it, loved it (except when velvet died and I couldn&#8217;t get her back &#8211; I couldn&#8217;t heal her mid-battle), went straight to the editor.</p>
<p>Some parts of it were hard to pick up, but I think I&#8217;ve gotten the hang of most of it now. The floor editor in particular was a little tricky. The final version&#8217;ll probably have help menus and that though, so no worries.</p>
<p>Also, I managed to crash it!</p>
<p>. Using the wall tool to create a small pillar type thing (really tiny) then trying to joint an object to it caused a crash for me.</p>
<p>. I tried jointing an object I&#8217;d made to be flat to a terrain but it kept crashing on me. It was hard to figure out why, but but eventually I figured out that making an object flat removes its physics data, so the joints = death. Also, if you give a flat object physics and move it around its graphic stays static.</p>
<p>. Not a crash, but I found that dying in the editor made you quit to the main menu when you press escape.</p>
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		<title>By: DRL</title>
		<link>http://www.monkkonen.net/2009/11/driftmoon-is-a-finalist-at-2beegames-vote-now/comment-page-1/#comment-339</link>
		<dc:creator>DRL</dc:creator>
		<pubDate>Wed, 11 Nov 2009 23:14:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.monkkonen.net/?p=572#comment-339</guid>
		<description>A preview version... GrEaT!
I am having serious connection problems so I can not say I will be able to download it... :(
Of course, I did vote - As of time of writing, I can say the following:
Driftmoon is at the TOP, with 21% of votes (the closest one being a game named &quot;Kablooey!&quot;, with 19% of votes).
I did not understand very well that star-vote thing, but I did notice that this &quot;Kablooey!&quot; (duh, it really needs an easier-to-write name) had 3 complete yellow circles and one almost, while Driftmoon had 4 completed yellow circles :wink:.
So I am happy to say, that for the moment, Driftmoon is WINNING! (or so it looks like)

P.S.: Good luck in the competition ville, after so much work, it is will be great to see Driftmoon in the #1 place :cool:</description>
		<content:encoded><![CDATA[<p>A preview version&#8230; GrEaT!<br />
I am having serious connection problems so I can not say I will be able to download it&#8230; <img src='http://www.monkkonen.net/blog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /><br />
Of course, I did vote &#8211; As of time of writing, I can say the following:<br />
Driftmoon is at the TOP, with 21% of votes (the closest one being a game named &#8220;Kablooey!&#8221;, with 19% of votes).<br />
I did not understand very well that star-vote thing, but I did notice that this &#8220;Kablooey!&#8221; (duh, it really needs an easier-to-write name) had 3 complete yellow circles and one almost, while Driftmoon had 4 completed yellow circles <img src='http://www.monkkonen.net/blog/wp-includes/images/smilies/icon_wink.gif' alt=':wink:' class='wp-smiley' /> .<br />
So I am happy to say, that for the moment, Driftmoon is WINNING! (or so it looks like)</p>
<p>P.S.: Good luck in the competition ville, after so much work, it is will be great to see Driftmoon in the #1 place <img src='http://www.monkkonen.net/blog/wp-includes/images/smilies/icon_cool.gif' alt=':cool:' class='wp-smiley' /> </p>
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		<title>By: Mika Halttunen</title>
		<link>http://www.monkkonen.net/2009/11/driftmoon-is-a-finalist-at-2beegames-vote-now/comment-page-1/#comment-338</link>
		<dc:creator>Mika Halttunen</dc:creator>
		<pubDate>Wed, 11 Nov 2009 14:24:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.monkkonen.net/?p=572#comment-338</guid>
		<description>Preorder sounds good! :)

Another thing I forgot to mention earlier: needs to have screenshots with saved games, or at least more info. Otherwise it&#039;s a bit hard to keep track of the different saves.</description>
		<content:encoded><![CDATA[<p>Preorder sounds good! <img src='http://www.monkkonen.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Another thing I forgot to mention earlier: needs to have screenshots with saved games, or at least more info. Otherwise it&#8217;s a bit hard to keep track of the different saves.</p>
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		<title>By: $LEp()y</title>
		<link>http://www.monkkonen.net/2009/11/driftmoon-is-a-finalist-at-2beegames-vote-now/comment-page-1/#comment-336</link>
		<dc:creator>$LEp()y</dc:creator>
		<pubDate>Wed, 11 Nov 2009 04:20:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.monkkonen.net/?p=572#comment-336</guid>
		<description>I think there is no no need to make difficult combat attack (use double bow or sword). In my opinion it&#039;s enough to use one primary weapon (bow or sword in right hand) to attack and other - secondary (shield or torch) to push enemy back or burn them... ofcourse it better to attack by left mouse button.
&gt;I seem to be doing is standing in one position clicking on the enemy
hm. it can be realised by only one way = to do attack+walk like in Notrium (WSAD control)? O_o
Anyway it will be great game.</description>
		<content:encoded><![CDATA[<p>I think there is no no need to make difficult combat attack (use double bow or sword). In my opinion it&#8217;s enough to use one primary weapon (bow or sword in right hand) to attack and other &#8211; secondary (shield or torch) to push enemy back or burn them&#8230; ofcourse it better to attack by left mouse button.<br />
&gt;I seem to be doing is standing in one position clicking on the enemy<br />
hm. it can be realised by only one way = to do attack+walk like in Notrium (WSAD control)? O_o<br />
Anyway it will be great game.</p>
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		<title>By: Allan</title>
		<link>http://www.monkkonen.net/2009/11/driftmoon-is-a-finalist-at-2beegames-vote-now/comment-page-1/#comment-335</link>
		<dc:creator>Allan</dc:creator>
		<pubDate>Tue, 10 Nov 2009 22:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.monkkonen.net/?p=572#comment-335</guid>
		<description>The game crashed for me onece i had compleated the pre-release and headed back to the monk. The game crashed when (I think he was going to be) the monk was in my view. Tho when i played again(yep its that awesome that u have to do that :D) it was fine.

Anywas keep working hard   this game is great!</description>
		<content:encoded><![CDATA[<p>The game crashed for me onece i had compleated the pre-release and headed back to the monk. The game crashed when (I think he was going to be) the monk was in my view. Tho when i played again(yep its that awesome that u have to do that <img src='http://www.monkkonen.net/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> ) it was fine.</p>
<p>Anywas keep working hard   this game is great!</p>
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		<title>By: Pete</title>
		<link>http://www.monkkonen.net/2009/11/driftmoon-is-a-finalist-at-2beegames-vote-now/comment-page-1/#comment-334</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Tue, 10 Nov 2009 20:58:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.monkkonen.net/?p=572#comment-334</guid>
		<description>Speaking of bugs, I remember encountering a wolf named Fly... around the shield goblin place, I think?</description>
		<content:encoded><![CDATA[<p>Speaking of bugs, I remember encountering a wolf named Fly&#8230; around the shield goblin place, I think?</p>
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